Mostrando entradas con la etiqueta TIC. Mostrar todas las entradas
Mostrando entradas con la etiqueta TIC. Mostrar todas las entradas

miércoles, 26 de febrero de 2020

Habilidades del Community Manager Educativo

Hoy toca una entrada sobre la figura del Community Manager Educativo (para otro MOOC). Inicialmente nos pedían conocer nuestras expectativas sobre el curso.

Imagen de Free-Photos en Pixabay
En mi caso, me gustaría acercarme más a esta figura, profundizando un poco más allá de las definiciones o interpretaciones que cada uno podamos hacer de lo que es un community manager y sus funciones. Me ha gustado mucho la definición de Connie Bensen (2008): "Es externamente la voz de la compañía e internamente la voz de los clientes". Quizá así nos suene un poco frío, pero si cambiamos la palabra "compañía" por "centro educativo" y "clientes" por "familias y alumnos", se adecúa un poco más al community manager del ámbito educativo.

En el colegio donde trabajo, Colegio Diocesano Pablo VI (Ávila), tenemos un equipo de personas que se encarga de publicar en redes sociales los contenidos de interés, desde excursiones hasta plazos de interés para las familias, invitación a participar en actividades de aprendizaje de servicio o las muchas actividades que estamos preparando con motivo de nuestro cincuentenario. También tenemos algunos blogs específicos, como el del Departamento de Orientación, el del Equipo TIC, Robótica o los GRYS (Grupos de Reflexión y Solidaridad).

En mi opinión, creo que sí es necesaria la figura del community manager educativo por varias razones. A través de las redes sociales puede contactar con toda la comunidad educativa y conseguir:
  • Compartir las buenas prácticas que se llevan a cabo en las aulas. 
  • Dar visibilidad a proyectos y programas en los que se está participando.
  • Compartir eventos y ocasiones especiales con toda la comunidad educativa, tanto para invitar a participar en ellos, como para disfrutar con imágenes y vídeos de la celebración (una familia que no ha podido asistir, puede ver la fiesta en casa con sus hijos).
  • Informar de fechas relevantes, campañas, reuniones.
  • Animar a participar en diversos talleres, concursos, etc. 
  • Contribuir a crear un ambiente comunidad también en el espacio de las redes sociales, fomentando la participación de familias, alumnos, docentes... 
Evidentemente, todo esto es mucho trabajo, además de las labores diarias que uno tenga asignadas (tutoría de un curso, especialista de una asignatura, coordinador de nivel o de extraescolares...). Por lo que se hace necesaria una buena planificación. 

Para recoger los puntos tratados en la unidad 1 del MOOC, ahí va una imagen interactiva elaborada de nuevo con Genial.ly, donde recojo algunas cualidades del buen Community Manager Educativo... que le facilitarán un poco más su misión:

jueves, 20 de julio de 2017

Symbaloo: mi banco de herramientas

Hace mucho que no escribo ninguna entrada, así que voy a desempolvar un poquito el blog.

Hoy comparto con vosotros Symbaloo. Es una aplicación muy útil donde podemos agrupar en un mismo escritorio (webmix) enlaces directos a nuestras herramientas y aplicaciones de uso cotidiano. A mí me funciona como recurso donde voy "coleccionando" un sinfín de herramientas TIC que poco a poco voy descubriendo y, en mayor o menor medida, utilizando en/para la clase.

Si seguís este enlace pincháis en los cuadraditos (bloques), os llevarán a la página de la aplicación correspondiente. Algunos de esos bloques son como un pequeño saquito en los que he agrupado varias aplicaciones con contenido y utilidad similares (organización, almacenamiento, edición de imágenes y vídeos...).


Ya veis, son muchísimas, y de contenido bastante variado. Lógicamente, hay unas cuantas que son las que uso de manera habitual, otras de vez en cuando, y la mayoría de manera puntual o para algún trabajo o actividad determinados.

Como os digo, yo utilizo Symbaloo para guardar y organizar enlaces a herramientas TIC, pero podéis también hacer vuestros propios paneles con todo lo necesario, por ejemplo, para realizar un viaje: herramientas para buscar alojamientos, empresas de transporte, rutas, oficinas de turismo, blogs de viajes, etc.

A continuación os dejo un vídeo tutorial que os explica cómo utilizar Symbaloo. Es un poquito largo, pero está muy bien explicado, paso a paso.




¡Animaos a hacer vuestros propios paneles!

jueves, 25 de mayo de 2017

Project plan for a new eTwinning adventure!

Here is it, finally! The challenge for unit 5 of the MOOC "Open eTwinning" was designing a complete plan for the draft I already shared on a previous entry. I've just finished the task, and I must say it has really put my brain to work, but I'm a lot more satisfied than tired -and that's a lot!

Have a look at this emaze presentation and feel free to leave your comments and suggestions.


Powered by emaze

sábado, 13 de mayo de 2017

Open eTwinning. Unit 2. Conclusions

In unit 2 we were asked to reflect on those aspects of our teaching we need to improve and learn about. Afterwards, we had to search for some projects that could help with it. And well... I was overwhelmed with so many ideas!

First, about those things I need to improve I would say the feeling of being stuck. Sometimes I feel we have too many contents and/or too little time to teach, plus all the extra activities, and other events in the class (some problem happened that morning, children not understanding something and taking more time than expected, etc) put pressure on us, like we're on a hurry. In those moments, it's easy to feel overcome and feeling you lose control of your own work and tasks. 

Another aspect I need to improve is the use of ICT tools more regularly, and relying on children to make an autonomous, good use of them. So far, when I include some technology in the class, it's still me using the keyboard and mouse, leading all the task and giving children a very little responsability. 

About the lack of autonomy, perhaps it's because the age of my group of children (6-7 years old). I know they are digital natives and their knowledge (from playing games and videos on the computer, tablet or smartphone at home) and intuition will make up for the lack of practice of this or that concrete application I want to use in class. But at the same time, they're children and I don't want them to accidentally drop the tablet or find some problem with the settings. To avoid this, so far, we've used only one tablet per team. 

I should also be more regular and include some time for ICT activities along the week, either in Maths lessons, Literacy, Social Science... It's also a bit related to the paragraph above: it's already May and we still need to teach quite a few contents, complete the books, evaluations... So, I need to take a breath, think of this as one more part of the curriculum and make a plan.

Apart from all that, we need to develop and evaluate competencies, however I (we?) still spend quite a lot of time on mechanical tasks and tests to practice and repeat contents, but not applying them on a real situation of childrens' lives. 

What did I learn from the projects?  
I browsed the SNA website and read about a few projects whose titles caught my attention. It was like opening a chest full of creativity and bright ideas. I suppose with all these new treasures and the feedback from the MOOC participants I realized we all have similar doubts, but we do also have the enthusiasm and the will to learn more and improve so...

...What to do when I feel stuck? 
Relax and take a deep breath. You've been through this before. Keep calm and make your plan considering less is more: hurry will make us chaotic and us, teachers can't afford that. Quality before quantity. Checking projects from other teachers will also provide some ideas about activities to make our lessons more effective.

...What ICT tools can I use and when? 
So far, Plickers got a great success and children even ask for it, but it's not one tool in which children have a main role using ICT devices. I have to return to my idea at the beginning of the school year to use Padlet: every child can write a post with their answer to an open question. About the 'when', the last period of the day is a bit more complicated. Children are more tired and sometimes even start to bother other students, so it might be a good moment to use such motivating tools and activities.

These are my top apps for the class

In case we can participante on a eTwinning project, the TwinSpace offers tools for communication among teachers and students too. 

...How can I work on and evaluate competencies? 
Projects are competencial tasks by defnition. Every teacher can create their own project, adapted to the characteristics of their own group, school and city, so the curriculum will be perfectly integrated and the project will be related and adapted to students' real life situations. We can even give children the chance to try actions and experiences they wouldn't normally do... but will surely enjoy, like for example, interviewing someone, participating on a radio program, etc. 

Of course I need to use books and do some mechanical tasks in order to practice contents... but children will learn a lot more with activities that develop their competences, like projects. These will also stimulate their motivation and enthusiasm, which is exactly what neuroscience states: we learn what excites us. 

Possibly, I could pass children a test after the project, to check what they've learnt, but that wouldn't evaluate competencies unless I suggested similar situations to those studied along the project. Plickers, Quizziz or Kahoot could lend a hand too. But it would be easier to use rubrics, learning diaries, self-assessment and peer assessment to evaluate students' competencies along the project. 








sábado, 6 de mayo de 2017

Top apps for the class!



Today I want to share with you a list with some apps I've tried in my classroom. Most of them are very easy and children can use them with few indications, and definitely all of them are colourful and motivating. Go have a look and, if you feel like it, leave some comments with your own suggestions and opinions.


Top apps for the class list

I hope you like it!

Gamificación: básicos (muy básicos) y algunas reflexiones

No hace mucho hemos tenido una nueva sesión de formación, en este caso, sobre gamificación . Aparte de recordar algunos conceptos básicos...